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1. EVETroller - Controlling EVE Online with a joystick, but now much improved. - in EVE Technology Lab [original thread]
I would like to thank the handful of capsuleers who assisted me thus far. Your feedback is helping an awful lot! I have added right-click menu support and finally found the time to upload a video . For those wondering what the program itself lo...
- by Gryphe Griffin - at 2012.06.16 12:47:00
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2. EVETroller - Controlling EVE Online with a joystick, but now much improved. - in EVE Technology Lab [original thread]
Greetings and salutations, my fellow capsuleers. Roughly four years ago I released my first EVE Online 3rd party program, EveJoy, which died a rather sad death due to inactivity on my own end. Today I present the much improved version to you, bet...
- by Gryphe Griffin - at 2012.06.15 13:41:00
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3. How did this person do it? - in Issues, Workarounds & Localization [original thread]
I made this in AHK, not GlovePie. Since my recent reactivation in the Eve Universe I've been working on a C# version but since I'm mostly abusing the Eve camera mechanics I'm trying to create a more efficient solution.
- by Gryphe Griffin - at 2012.06.13 05:43:00
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4. Controlling Eve Online with a joystick. - in EVE Technology Lab [original thread]
I've released a new version of EveJoy. I'm slowly reaching a point where I'm going to need feedback to continue development. You can download it on this page , along with the instructions and requirements. I will be adding an instruction video o...
- by Gryphe Griffin - at 2009.04.16 20:09:00
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5. Controlling Eve Online with a joystick. - in EVE Technology Lab [original thread]
I've released a new version. No notable changes in the flight dynamics, but some badly needed additions. == NEW FEATURES IN 0.5 == EveJoy.ini can be used to change the button assignments, along with the scrolling speed (default value is 5) of t...
- by Gryphe Griffin - at 2009.04.14 12:18:00
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6. Controlling Eve Online with a joystick. - in EVE Technology Lab [original thread]
Well, I wrote a GlovePIE script for controlling Eve Online with a joystick. It's coming along quite nicely thus far, and I shall release it to the community once I consider it finished. Impossible? Not at all. Useful? Debatable. Fun? Oh, yes. T...
- by Gryphe Griffin - at 2009.04.12 10:31:00
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7. When to use Tech 2. - in Ships and Modules [original thread]
Originally by: Zirth Keyword is survivability, It's a bit hard to measure, as you never know what you face. But for example, a hauler with 3 WCS fitted is safe to t2 the med slots and highslots in. Or, you fly in a gang of 8 experienced...
- by Gryphe Griffin - at 2007.04.08 20:30:00
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8. When to use Tech 2. - in Ships and Modules [original thread]
In this case, I'm talking about a battleship. The Hyperion, to be precise. Not exactly one of the cheapest ships out there, but long live Tech 1 insurance.
- by Gryphe Griffin - at 2007.04.08 20:13:00
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9. When to use Tech 2. - in Ships and Modules [original thread]
I have yet to find a good answer to this - When does one switch to a full Tech 2 layout? I know about the golden "Use Tech 2 if you can afford to lose it" rule, yet if one were to use Tech 2 equipment, the chance of losing it would decrease, corr...
- by Gryphe Griffin - at 2007.04.08 13:27:00
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10. Ships and crew sizes - in EVE Fiction [original thread]
I came across the following URL a while ago, each ship having a blueprint which lists the amount of crew. Useful perhaps? A Russian ship gallery page of some sorts.
- by Gryphe Griffin - at 2007.04.07 10:45:00
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11. The next logical step, a question. - in Ships and Modules [original thread]
For a while I've been wondering the same thing over and over again; Assault Frigates, Cruisers, or Battlecruisers? Below are my personal experiences with the ships I've flown, all of them Gallente. The Incursus, a ship which inspired me to train ...
- by Gryphe Griffin - at 2007.03.14 14:01:00
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12. MWD cap penalty, why is it here? - in Ships and Modules [original thread]
Some very decent posts in this thread. I've always wondered about the penalty myself. Lotsa PG, increasing signature radius, high energy usage.. I think the 25% penalty should go. If only to make our virtual lives more interesting.
- by Gryphe Griffin - at 2006.07.26 10:18:00
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13. missing my picture ;-) - in EVE Forum Experiments [original thread]
Doom.
- by Gryphe Griffin - at 2006.03.11 20:52:00
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14. FFS Not again !! - in Issues, Workarounds & Localization [original thread]
Let me tell you a secret; Other games are far, far worse. CCP does a fine job letting us know what's going on, really. All you need to do is look at the website. I upgraded to a full account today. Looks like I'm compensating for those lost accou...
- by Gryphe Griffin - at 2006.03.02 19:13:00
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15. Server problem - in Issues, Workarounds & Localization [original thread]
It must be a server-related issue, since I'm experiencing the very same problem. It gets really bad during the evenings, disconnecting every few minutes.
- by Gryphe Griffin - at 2006.02.28 21:43:00
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